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Old Apr 13, 2007, 12:48 AM // 00:48   #161
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Quote:
Originally Posted by inscribed
Like I said in the previous post, how is the game going to know if you 'skip a quest'. How do repeatable quests factor in? The game doesn't keep track of how many times you complete one. And then theres quests in places like FoW and SF and such. Do not doing those constitute 'skipping' quests? And finally, theres the problem with players who have already done a large portion of the available quests (the characters for whom this title is supposedly for), who will not have an opportunity to go back and earn the title since they have no quests to go back and complete.

My idea was just a little take on the original which would be much easier to implement and still retained the original idea of a title for questers.
Again. No.

First let's explain you about non-repeatable quests.
Non repeatable quests are already saved. The data is there.
Only the titles that used data that was not saved before start from scratch.
- Survivor: Death counter and exp.
- Cartographer: Explored map.
- Protector: Missions done.
Players got the titles even after their creation, bacause the data was being already stored.
- Drunkard.
- Sweet tooth.
- Gamer.
Those titles started to count after they being added, bacuase the data was not stored until they were created.

Now. Are quests saved? YES. You can't repeat a quest because the SAVE the quests you make.
I never imagined I had to explain something so ovbious... geez...

Now for the repeatable quests.
They are different.
For SF, there's no problem, we have [wiki]To Sorrow's Furnace[/wiki] and [wiki]The Final Assault[/wiki].
They are non-repeatable and can't be finished without finishing the others inside the SF. So the title won't complete until you complete most of the quests in SF.

For FoW or UW, they are 'elite' core areas. So you can't make them count to any of th titles. And finishing some of them is the only way to get Obsidian armor. That's a better proof than a title.

The tombs of the Primeval Kings, Urgoz, The Deep and the Angish are 'elite' missions, not quests. What to prove you where there? You can't people can even buy the items droped there. But no one care, people who go there do not go for making the quest, but for the stuff they'll find around there.

The other non-repeatable quests have rewards nice enough by themselvs, like - [wiki]Duel of The houses[/wiki] a quick way to get some exp and faction.
- [wiki]Political Ramifications[/wiki] hey, you make a boss run, you may get some green weaposn, and on top of that you get some free exp for doing that.

A title for making 3 or 4 quests do not fit the 'title' concept, it would be like gettin protector just for making the last missions of each campaign.
People can skip from Ascalon to Lion's Arch, then to Santum Cay, then Ascend, then go directly to Infuse, Thunderkeep, and then Ember camp! (Yay)
But that way they won't get the Protector. This is exactly the same.

Developers spent a lot of time programming quests. Yet any people just skip them all. But many people loves to make them all, they are the ones who leave PreAscalon at leve 12, just by making quests.
This would be a price for those who finished and enjoyed all those quests the programmers worked so hard in.
A title for quests-lovers.

Do you get it know, young fellow player?
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Old Apr 13, 2007, 04:36 AM // 04:36   #162
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Quote:
Originally Posted by MithranArkanere
I never imagined I had to explain something so ovbious... geez...

Do you get it know, young fellow player?
lol, starting with the personal attacks? heaven forbid I offer an opinion you don't like.

You still didn't quite address my points. There is a big jump between the game knowing that a character has completed a certain quest, and keeping track of every quest that a character has completed in the past and comparing it to a database of every quest available (or a database of every quest that should count toward the title, that isn't from an elite area, isn't repeatable, is from the appropriate continent, and is actually available to the character).

The devs would have to go through every quest, and pick which ones apply to the title and which ones don't (its not as easy as saying "computer, make all repeatable quests not count!". And since the quest completion title would have to be chapter specific, does the game currently know the difference between a quest completed in Elona compared to a quest completed in Tyria, or even a quest completed in an Elite area? Doubtful, so this is something that'd have to be addressed. Also, we have the holiday specific quests and the quests from elite areas. You could argue that "well they would just have those not count!", but again, its another item that would have to be addressed.

Then we get to the birthplace specific quests. How would a Canthan character get the title for questing in Tyria, when half of the Tyrian quests aren't even available to a Canthan character? Have each character only capable of getting the title for the continent of his birth? Even if the titles weren't continent specific, it wouldn't address the fact the a single character cannot get all of the quests in the game, and that characters from different lands are going to have access to a different number of quests. Another solution would be to set a hardline "any 500 quests completed earns the max rank for this title", but that'd lead to "OMG a Canthan Assassin can earn this title easier than an Elonian Warrior, since he has access to more quests". Not really an option.

In summary, the title, while it might be cool, would require a great deal of work to implement, if even possible. I simply offered an idea that might actually be possible, or at least easier, to implement. No one said the quest chain had to be limited to 3 or 4 quests (as I also stated previously). They could be sprinkled through out the game progression, or they could have a requirement of completion of every mission (not necessarily the bonuses). Either way, an alternate version of the title would have a much better chance of seeing the light of day than the originally proposed idea.

P.S. Save the kiddie retorts. Makes you sound like a dumbass.

Last edited by inscribed; Apr 13, 2007 at 04:39 AM // 04:39..
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Old Apr 13, 2007, 07:27 AM // 07:27   #163
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Quote:
Originally Posted by Carth`
/signed

This should be possible, because it already knows if you've completed a quest or not (the exception being repeatable ones). So it can be retroactive.
It would so nice if I knew what quests I had completed.
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Old Apr 13, 2007, 07:38 AM // 07:38   #164
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More titles to the ever growing pile of useless junk?

why not.

/signed
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Old Apr 13, 2007, 09:44 AM // 09:44   #165
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Did I already sign this last year? Again then. :P

Perhaps to cut down on more "useless title junk" they devs could make room for this title that would actually be earned whilst playing the bloody game by removing the inane drunk, sweet tooth, lucky and that pinnacle of absurdity defender of ascalon titles. Spring cleaning.
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Old Apr 13, 2007, 11:23 AM // 11:23   #166
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/signed

BUT ... this will be hard for developers to add this title, I think they must change all quests one by one because this game wasn't developed with that in mind (I think)

Well, now that I think more, the game already knows if I completed a quest or not, maybe is not as hard to implement as I imagined.
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Old Apr 13, 2007, 01:45 PM // 13:45   #167
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Quote:
Originally Posted by inscribed
lol, starting with the personal attacks? heaven forbid I offer an opinion you don't like.

You still didn't quite address my points. There is a big jump between the game knowing that a character has completed a certain quest, and keeping track of every quest that a character has completed in the past and comparing it to a database of every quest available (or a database of every quest that should count toward the title, that isn't from an elite area, isn't repeatable, is from the appropriate continent, and is actually available to the character).
Personal attacks? Opinion I don't like? No, young lad, no. Disappointment.
Its something stated all along the whole thread that you just simply ignored.
If you had read the thread instea of just thinking a way to say no to something that everyone else says it's great, you'll notice the truth.

No, there is no jump, no track, nothing.
When a players is from another campaign, the quest he can't make are marked as 'done' for her.

Why do we know that?
[To Kryta: Journey's End]
That quest require you to make [To Kryta: The Ice Cave] first, so it's market as done for foreign characters.
[The Bog Beast of Bokku] can be made by non-Canthan characters. They forgot to mark it as done for foreign characters.
So all quests before the first one available for foreign characters are marked as done for you. They are already marked.

Since each title is separate for each campaign, if you are not from Tyria, the system would just substract the not available quests (marked for you as done). So, if the total for Tyria is, let's say, 200. you substract the repeatables, then the Tyrian-only, and the rest are the quests for the title.
You get it already or I have to keep stating the obvious?

Do you want a title for making just a couple of quests? Nice, make another suggestion about it.
But don't forcefully say something is possible, or not, because neither you or me know exactly how the system is. We can only use logic to know it.

'Possible or not', 'we have time or not', 'we want to or not' that' something for the developers to decide.

Then, te suggestion is to make a title for making as many quests as possible, not 3 or 4, not to make a couple of quests to give a title, but to make all those already existing quests the script writers worked so many time in.
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Old Apr 13, 2007, 03:09 PM // 15:09   #168
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This would be nice to have. Id quess there already somekinda code that keeps record have you completed quests cause you cant redo them eh? So not much work. Ofcourse i have been wrong before.
/Signed
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Old Apr 13, 2007, 04:02 PM // 16:02   #169
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Yes please! This gives me the exact reason to do those impossible and extremely pointless quests.

/signed

Btw....

Limit the title into 3 titles.

100% for Tyria (Tyrian Adventurer) Must do sorrows.
100% for Cantha (Canthan Adventurer)
100% for Elona (Elonian Adventurer)

Seperate title: 100% after all 3. (Champion Adventurer)

Make a new title. Trust me on this you will be taking a lot of spare
time to do all those quests and finding them all.

Last edited by Master Sword Keeper; Apr 13, 2007 at 04:06 PM // 16:06..
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Old Apr 13, 2007, 04:12 PM // 16:12   #170
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Quote:
they are the ones who leave PreAscalon at leve 12, just by making quests.
Its called Pre-Searing, and if you do all quests you leave at lvl7...
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Old Apr 13, 2007, 06:48 PM // 18:48   #171
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Quote:
Originally Posted by Dj Tano
Its called Pre-Searing, and if you do all quests you leave at lvl7...
I've heard 'PreSearing', 'Pre-Searing Ascalon' and 'PreAscalon'.
And you don't leave at level 16 or 17 unless you make a lot of kills.
Just by questing and killing only some enemies in your way, you'll get around level 12-14.
Believe me, I always made all the PreAscalon quests. Always. Not a single one possible left.

But, what does this has to do with the idea? You mean if they would be left out of the title?
Hm... they could count for Prophecies characters... and they are many...
But only for Prophecies characters.

Last edited by MithranArkanere; Apr 13, 2007 at 06:56 PM // 18:56..
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Old Apr 14, 2007, 06:02 PM // 18:02   #172
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hmm.... /signed
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Old Apr 14, 2007, 06:43 PM // 18:43   #173
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I wouldn't concern yourselves too much with implementation difficulty. Leave that for Anet to worry about. It's its not technically feasible, then it just won't happen.

I'd love to see this title implemented. Anet, if you're listening, do this one! Once I've hit level 20, I never have much of a reason to do any of the quests, since the rewards are crap (except for Prophecies, which give you skills). Who needs XP once you've capped?
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Old Apr 14, 2007, 07:29 PM // 19:29   #174
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a title for questing.... sounds good, hope they make it happen
/signed
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Old Apr 14, 2007, 09:55 PM // 21:55   #175
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The first thing I thought of when Titles was being introduced was a Quests type title and was dissappointed when it was never added.

/signed in a heartbeat
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Old Apr 14, 2007, 11:20 PM // 23:20   #176
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Love the idea but i dont like names you put down.



1.adventurer
2.mighty adventurer
3.Terrifying adventurer
4.vanquishing adventurer
5.Indiana Jones (as you said)


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Old Apr 15, 2007, 02:01 AM // 02:01   #177
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yeah that would be neat. or an XP title i know there is one for survivor. or maybe a death title?
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Old Apr 15, 2007, 02:36 AM // 02:36   #178
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YES... please.

There's no *question* whether or not this is possible, each character has data for it, and that data is used for many things - among which keeps track of the character's quest progress, and which quests are done or not.

So yes, all they need to do is make the title structure, then write a first time function to run on characters once to determine their "quest completion" and give them the appropriate titles. This is fine and great, as long as there arent any mistakes or typos in the code.

Repeatable quests should count for only 1 point towards the title. An average quest might be 3-5 points, difficult ones more, and quests labeled master (excluding repeatable) worth even more.
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Old Apr 15, 2007, 10:50 PM // 22:50   #179
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/signed and about time
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Old Jul 16, 2007, 07:50 PM // 19:50   #180
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(reviving thread. sry, but its a good idea.) :X
/signed
This idea gives recognition for those who complete game content like the protector/vanquisher/guardian titles.
I think it would be a good idea to put it in, since it encourages and recognizes completion of PvE related content.
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